3 months ago

Hey everyone! 

First public demo of our tactical cyberpunk RPG is here! Includes:

Opening story chapters with the Resistance

Core combat & tactical gameplay

Character progression

Your feedback shapes the game!

Wishlist: https://store.steampowered.com/app/3865080/Humanity_Echo_Cyberpunk_Tactical_RPG 💙💛🦾




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Cyberpunk grid tactics with cover/LoS/Overwatch and tight AP. The city changes after every mission. Play the Steam demo and share what to improve. • Discord: https://t.co/WsketXVWzT • Steam: https://t.co/8zZTuhsLcE

Entryway & courtyard - our first location. Photobash → paintover → seeking light. Old city peeks through as the new one dominates. Hopeful graffiti vs. corporate steel. #IndieDev #GameDev

First Gameplay Trailer is live! Grid tactics, cover/LoS, tight AP; builds via implants + gear; a city that reacts to your choices. Steam (wishlist+demo): https://store.steampowered.com/app/3865080/Humanity_Echo_Cyberpu… Discord:https://discord.gg/UECAFPbAHu #trailer #turnbased #tactical #rpg #cyberpunk

🔴 UPDATE 0.0.6 IS LIVE!

Odesa 2044 is deadlier. 🔫

Real Ballistics: Physical bullets.

Cinematic Flow: Mystery > Text walls.

Roadmap: Q1 2026 revealed!

👇 Full changelog in the Article below!

#gamedev #indiegame #cyberpunk #tacticalrpg #turnbased #rpg

My Home - where Humanity Echo began. A cyberpunk apartment that became a forward outpost before every mission. Grid tactics on the streets; planning starts here. Try the free Steam demo + wishlist: https://store.steampowered.com/app/3865080/Humanity_Echo_Cyberpu…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Family band complete!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.