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Humanity Echo: Cyberpunk Tactical RPG
3 months ago

First Gameplay Trailer is live!
Grid tactics, cover/LoS, tight AP; builds via implants + gear; a city that reacts to your choices.
Steam (wishlist+demo): https://store.steampowered.com/app/3865080/Humanity_Echo_Cyberpunk_Tactical_RPG/
Discord:https://discord.gg/UECAFPbAHu
#trailer #turnbased #tactical #rpg #cyberpunk




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Hey everyone!  First public demo of our tactical cyberpunk RPG is here! Includes:

Opening story chapters with the Resistance

Core combat & tactical gameplay

Character progression

Your feedback shapes the game!

Wishlist: https://store.steampowered.com/app/3865080/Humanity_Echo_Cyberpu… 💙💛🦾

My Home - where Humanity Echo began. A cyberpunk apartment that became a forward outpost before every mission. Grid tactics on the streets; planning starts here. Try the free Steam demo + wishlist: https://store.steampowered.com/app/3865080/Humanity_Echo_Cyberpu…

Cyberpunk grid tactics with cover/LoS/Overwatch and tight AP. The city changes after every mission. Play the Steam demo and share what to improve. • Discord: https://t.co/WsketXVWzT • Steam: https://t.co/8zZTuhsLcE

Entryway & courtyard - our first location. Photobash → paintover → seeking light. Old city peeks through as the new one dominates. Hopeful graffiti vs. corporate steel. #IndieDev #GameDev

🔴 UPDATE 0.0.6 IS LIVE!

Odesa 2044 is deadlier. 🔫

Real Ballistics: Physical bullets.

Cinematic Flow: Mystery > Text walls.

Roadmap: Q1 2026 revealed!

👇 Full changelog in the Article below!

#gamedev #indiegame #cyberpunk #tacticalrpg #turnbased #rpg

Have a good Boi

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Why walk when you can jump?