Game
GUIDANCE
3 years ago

Hey everyone, monthly update here.

I plan on making this a regular thing.


So, as you might've already heard I've been taking a bit of a break from development. This is a big project, and it's going to take a long time. And, for projects like this, it's good to take a break now and then and pour your energy into other things too.

That being said, I have still gotten some progress done since the last demos release.

I've finished the first cutscene after the bus trip at the end of the previous demo, and designed a couple of NPC's for the sidequest, as well as the building they're in.

I've also made a couple songs, though I'm not 100% sure if they're final or anything.

I've also been reconsidering releasing another demo (or updated version of the current demo) before the full game is done. I think that I've been feeling a lot more pressure, mostly self-inflicted; and I think that maybe if I keep things quieter it'll be easier to focus on just making what I love instead of worrying as much about whether or not it's good enough.

Quieter development cycles might work best for me, but we'll see. I've had a lot of fun engaging with the "community" (my friends) and making the ARG puzzles have been a lot of fun! But I think that it's maybe stretched me a little thin, and made me feel more pressured and such?

I don't know what to do coming up with the ARG for GUIDANCE, or for future updates and releases, but I do plan to at least do these monthly devlogs to tell you where things are in development.

Hope you enjoy them, and you have a good one. ^.^

Also I only said I don't know what to do next for the GUIDANCE ARG...

There may be mysteries elsewhere for the time being.



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Yoooo, welcome to the (((MONTHLY REVIEW)))

(is that a thing now? Will there be another? Idk! We'll see!)

We got art news, game news, random ideas and a big thankyou down below!!

Also, I think I made this couch look even better.

It's slowly looking more and more like it's undeniably a couch which also doesn't look like garbage!

What do you think the furniture in the corner is?

This is still 100% the kinda thing I struggle to depict in this style but I feel like you can actually tell what it's supposed to be XD

Just made this tonight.

Wasn't happy with the lightning sword having the same animations as Emmas ring.

Oh, did I mention there's gonna be a lightning sword in the new demo?

Did I mention there's gonna be a new demo?...

Working on remaking the sprite for this absolute abomination of an enemy.

Think I might've posted about these guys before. If not well-

I'm EXPOSING GUIDANCE !!! That's right, he didn't believed me (probably did a spelling mistake lmao)

and i'm gonna show the truth to everybody

Liliths (they/she) eyes are usually closed, but when they do open, they look something like this.

With everything else decided, I'm going to start playing with outfit ideas. Polls coming soon. Or maybe an art stream? Idk.

Some people were talking about failure and I wrote this

Oh btw if you wanna join a crazy discord server for RM devs where this is by far the least unhinged thing said : https://discord.gg/cnB2gKxN

Exploration number 2, after a full morning of digging this cave seems to be bigger than expected.

Wow, this layout is terrible.

Well, if you were wondering where the demo is on Steam, here it is. But like- seriously, people are supposed to see that?? Shouldn't it be front and center?? What??

https://store.steampowered.com/app/3168880/GUIDANCE/