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Charlotte's Bio for TEAM SLAY-BELLS! She's the main
protagonist for this adventure, so here's some things about Charlotte to help you get to know her better!
Adventure is BACK on the MENU!
Here's a model of Moxxie in the style of the PAC-MAN WORLD 2 Re-PAC render ^^
I decided to have a longer video showcasing me playing around a bit, doing some tricks with the new move including some frame-timed ones involving coyote time.
(and I updated the physics a bit since my last post)
I actually already recorded Charlotte's lines lol
for the reindeer-like species' voices, I wanted to do something more "synth-ish"
Also helps them sound non-human like and other worldly imo
Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^
I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^
Kick-Bell development log:
found a glitch that causes ghosts to constantly spawn in,
It's already hard to dodge one of them, let alone 5 (and counting)ðŸ˜
(The bug has been fixed, just thought it was funny to post.)
created a normal map for the bells to help give them more of an illusion that they're 3D.
Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^
I got a photo Charlotte and Vanellope mourning the loss of Sophie.
Drew my sona as a Super Puzzle Bobble / Super Bust-A-Move character
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