Next up
Yesterday was the final day of SAGE 2024! ^^ So many amazing games, fangames, and mods this year!
Looking forward to next year!
Here's something I've been working on during the week of SAGE to celebrate the event this year! ^^
Got bored and made Moxxie an (attempt at an) Undertale styled boss theme since I made her sprites lol.
Updated Nadine and Scruffy models in TEAM SLAY-BELLS
Was gonna save this for Saturday, but I got some progress done on the SLAY-BELLS World Map! ^^
Really proud with how this is looking so far!!
(Music not final)
Tried making an UNDERTALE styled Moxxie ^^
Still a W.I.P, but the 2nd level of Team Slay-Bells is almost ready! Just a few minor things to fix and it's pretty much finished! ^^
Here's some footage!
Happy National Video Games Day (caught it just in time)!
Here's a small TEAM SLAY-BELLS Dev Update:
Special NPCs are now able to have their own music track when talking to them!
Here's some silly stuff I ran into while developing the game lol (these are all fixed now, dw)
SLAY-BELLS is now "TEAM SLAY-BELLS"
Was thinking on a new name for the game for months now, and this is the one I settled on ^^
It's not too different from the name everyone knows, but it adds a bit more to the name in context of the game!
Updated the candy cane power up a tiny bit! ^^
I gave it a collect sound, startup effect, and updated the visuals of the sparkles.
You may also spot a new enemy / obstacle in the footage that is hard to get passed without this power up!
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