
Hey, guys. My new first game's out here on "GameJolt". It's free, so you can play it if you want to because this game's for everyone.
https://gamejolt.com/games/arcadegame01_ballooncollector/647082
Next up
First image snippets of my third game. It's W-I-P, but I'll eventually finish it soon enough. Also, the second game port's done so maybe I'll release it next month alongside an update to the PC port. - :)
Just sharing another unfinished artwork from my character in 'Balloon Collector'. Might redo it later on....
Updated my first game for the bug fixes and replacing some of the assets in this one, enjoy playing - ;)
Play it here:
https://gamejolt.com/games/arcadegame01_ballooncollector/647082
Also, the second game's update will probably release later on this month or next month....
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
Will release this second game's port on "Android" soon, but I'll release it for free.
More info will be out when it's released.....
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Hello, lads. I'll make an announcement to say that my second game's update will be done once it's finished. It'll be released next week as stated in the teaser above. I'll test the game to see if any bugs/glitches occur then I'll fix it. Stay tuned, lads!
Just my first time animating one of my character, Yuika's hair from my first game "Balloon Collector".. It's still unfinshed right now...
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
Hey y'all, ladsters. My second game's port is out now!! You can play it in my 'GameJolt' page if you want since it's free-to-play. And I've spent half a year working on this port as well as the 'PC version'(which will be released later) so yeah..
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