I know I have not been on gamejolt for a long time, but I'm back to say that I'm leaving gamejolt. I have too much work in the outside world, the real life world, and I can't be doing this. I have to go to school and work really hard and lots of other things. I'm not deleting anything, so you guys can still look at my stuff. You are allowed to use the images from my game pages, but please credit me. Don't contact me, because I won't be answering. I'm sorry for everyone who is waiting for me to make models for them, or the people who have been waiting for this game ever since I have started. I want to say thanks to everyone and mostly the ones in the shoutouts and mostly the ones who have supported me from the start. I love you all, thank you, and... Farewell...
Next up
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Demonstration of the spells and their effects :)!
Why walk when you can jump?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
This is my first post so be gentle!
Hoplegs is an unconventional and entertaining platformer where the gamepad buttons are your legs! Create and share your own levels, challenge your friends, and have fun!
Wishlist on Steam
A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.
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