Hey guys, sorry for being quiet for a long time. I have shifted my focus for now on my other game, Gnome More War. Please check it out! https://gamejolt.com/games/gnomemorewar/94432
I'm still working on God's Tear. I just need fresh ideas.
Next up
Concept design for the Dark Forest level. #gamedev
I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
Gotta learn how to aim. #gamedev
Using Unity's Timeline tool, I added short cutscenes to tell the story of the game. I don't know why the music gets cut off though. This only happens when I use Unity Recorder but in actual it's fine. #gamedev #madewithunity #screenshotsaturday
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.
Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.










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