
Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday
Next up
I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.
Gotta learn how to aim. #gamedev
Ok who turned the yoinky sploinky mode on?
Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.












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