Loading...
227
Game
God's Tear
1 year ago

Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?




1 comment

Loading...

Next up

Concept design for the Dark Forest level. #gamedev

Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.

Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

Here's a chart of all enemies in Gnome More War. Unless marked, all enemies are unlockable in the Switch, Android, and Gamejolt(PC) versions. #gamedev #pixelart

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity

I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.