Next up
Devlog 7 - Models and Level Building
How do you guys like the level/scene design so far?
Devlog 12 - Shop, Blacksmith, Inventory Update!
Devlog 14 - Map Rework, Battle Towers, Race Models, New Studio, And More
Devlog 13 - Anghoul Overhaul, New Building, New Weapons
Devlog 15 - The UI and Combat Support Update
Comment below and let us know how you want the dodge mechanic to work!
Trailer, Kickstarter, and Steam!
Please wish list our steam page and share the Kickstarter. Even if you don't back it, we greatly appreciate any and all support from our community!
Steam: https://store.steampowered.com/app/3693370/Masters_of_Anghoul/
Kickstarter: https://www.kickstarter.com/projects/biotale/masters-of-anghoul-…
Devlog 11 - Quality of life, New Mobs, Refined Systems















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