3 years ago

Hey y'all! Blockhead 2D is on a 10% off sale during Steam's winter sale and it will have a price increase due to game enhancements and constant updates. Check it out and support your friendly neighborhood game dev. https://store.steampowered.com/app/2062800/Blockhead_2D/




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PERSEPHONE will not be available for download or purchase on GameJolt, but instead I will be creating a Steam storepage for it and selling it on there.

Meanwhile, here's the trailer for the game. Enjoy and stay tuned for more!

PERSEPHONE is officially released and available for purchase! It also comes with controller support and some sound tweaks. Check it out now! https://store.steampowered.com/app/3162670/PERSEPHONE/

A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.

Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.

Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron

I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!

Card Corner is an idle poker game that sits in the corner of your screen while you do other things.

Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.

Play the demo: https://bit.ly/CardCornerSteam

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

Working on a huge part of PERSEPHONE. More to come and the game will actually be done pretty soon.

@ZAUM_SP 's ZERO PARADES: For Dead Spies is a mind-warping story of espionage and team-building in an original yet achingly familiar setting.

Play the Steam Next Fest demo now: https://bit.ly/ZeroParades

Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.