Next up
All beings need to consume.
But some have different diets than others.
Hope to have sort of a small trailer up soon, which will really illustrate the look and feel of the game. For now though, have a nice moody picture of the player character smoking one of his trusty energy-restoring cigarettes.
anyways might as well start this devlog "in medias res", I'm currently working on a feature i've been procrastinating from making for such a long time, and that is absorbing the "ambrosia", the essence of other living beings. Made a neat little effect.
Reworking SKINLESS.
Hello everyone, I've been doing some redesign, both graphically and gameplay wise, before I move onto the next stage of development. Thank you for your patience, have some cool pictures for now!
*shaders!*
your grandma hates 'em!
In SKINLESS, as you lose health, your appearance reflects the amount of damage you've taken. Where it was a simple fade before, I've now written it so it's controlled by a noise map. Gotta love shaders (i hate them :( )
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Just a Pico sprite
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