
Hi everyone!
Today I released the alpha version of my pvz mod
“PvZ Hardcore Chronicles”.
The mod is already available and can be downloaded!
My Discord channel - https://discord.gg/yWp7dzfmS8
Next up
Dev-Log #1
Hello everyone!
This is my first dev-log on a pvz mod!
In the next update v0.2 new plant mechanics will be added (you can see some in the video)
Also a lot of visuals will be changed for plants, and a little bit for zombies!
(There is a tutorial on how to install the expansion at the top)
‼️New UPDATE v0.2‼️
What's new?
- Changed visuals of some plants, zombies
- Redrawn some items
- Expansion (I recommend downloading)
- New music, sounds
- Fixed some bugs
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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