
Hi! Everything is going very well. We've designed level creation pipeline. Here is one of the results using the new approach. Check this out ; )
#undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev
Next up
Hi! Despite numerous air raid alerts, we managed to work and have something to show.
Entrance to the Ruins v2! How do you like the update? #undertale #undertale3d #undertaleau #fangame #indie #gamedev
Hello) Here is some models before the first alpha build
As enthusiastic gamers, we love different genres in the gaming industry. For example, our CEO loves real-time strategy games. What do you think? What genre does Undertale belong to more? And what genre of games do you like the most? Write in the comments!
Muffet - Day 2 #Joltober25 #Spider
Hi! We're continuing to designing the levels' look. As target graphics examples were selected RiME and The Witness. We'll try to make the game minimalistic, to feel like a fairy tale. To achieve this effect, we are going to use the POLYGON Dungeons Pack.
And development is on!) Flowey room is almost done ) For now we are combining all project parts together and preparing to the Flowey cutscene development Follow the news https://discord.gg/X35yvmK
News time! Today I want to show you a disco in the dungeon ; ) I have created a tool to manage lighting zones. #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev
#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).
But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations
More Frisk, more motion, more smoothness !) Hello) I updated Frisk's movement. What do you think?












1 comment