
News time! Today I want to show you a disco in the dungeon ; )
I have created a tool to manage lighting zones.
#undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev
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Hello! After choosing the assets and color, we tried different color schemes and environment settings and we already have something to show!
The entrance room to the Ruins. What do you think?
More Frisk, more motion, more smoothness !) Hello) I updated Frisk's movement. What do you think?
Hi! Despite numerous air raid alerts, we managed to work and have something to show.
Entrance to the Ruins v2! How do you like the update? #undertale #undertale3d #undertaleau #fangame #indie #gamedev
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
Implementing cutscenes is crucial for the remake, so I added NavMash to the project. It allows us to design AI movement logic and create more natural movements in cutscenes. #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev
Hi! We're continuing to designing the levels' look. As target graphics examples were selected RiME and The Witness. We'll try to make the game minimalistic, to feel like a fairy tale. To achieve this effect, we are going to use the POLYGON Dungeons Pack.
More Frisk, more motion, more smoothness !) Hello) I updated Frisk's movement. What do you think?
Hello) Here is some models before the first alpha build
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