Game
Undertale 3D Remake

2 years ago

Hello! After choosing the assets and color, we tried different color schemes and environment settings and we already have something to show!

The entrance room to the Ruins. What do you think?




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More Frisk, more motion, more smoothness !) Hello) I updated Frisk's movement. What do you think?

Implementing cutscenes is crucial for the remake, so I added NavMash to the project. It allows us to design AI movement logic and create more natural movements in cutscenes. #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev

Hi! Everything is going very well. We've designed level creation pipeline. Here is one of the results using the new approach. Check this out ; ) #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev

disbelief

And development is on!) Flowey room is almost done ) For now we are combining all project parts together and preparing to the Flowey cutscene development Follow the news https://discord.gg/X35yvmK

Dustysoup (Soup's Dusttale TAKE)

Hi! Despite numerous air raid alerts, we managed to work and have something to show.

Entrance to the Ruins v2! How do you like the update? #undertale #undertale3d #undertaleau #fangame #indie #gamedev

However, I did not forget about the project. Now I have found the time and strength to return to active development and have big plans. You will see for yourself soon. For now, follow the news and know - we are back. https://discord.com/invite/X35yvmK

because i haven't posted anything in a while i thought i could at least share this

Hi! We're continuing to designing the levels' look. As target graphics examples were selected RiME and The Witness. We'll try to make the game minimalistic, to feel like a fairy tale. To achieve this effect, we are going to use the POLYGON Dungeons Pack.