Next up
And our first project is the idea of developing the iconic and recognizable game Undertale.
We will show you all the details of the mysterious underground.
You will experience the unique storyline of the original Undertale game in a new way!
Hi! Despite numerous air raid alerts, we managed to work and have something to show.
Entrance to the Ruins v2! How do you like the update? #undertale #undertale3d #undertaleau #fangame #indie #gamedev
Implementing cutscenes is crucial for the remake, so I added NavMash to the project. It allows us to design AI movement logic and create more natural movements in cutscenes. #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev
Made a new thumbnail for @AULordII
's and @Short_Monqey
's 'Love Struck in the rain' about a week ago
-
Please follow the gamepage and the team, they're hype asf!!
https://gamejolt.com/games/love-struck-in-the-rain/556663
News time! Today I want to show you a disco in the dungeon ; ) I have created a tool to manage lighting zones. #undertale #undertale3d #undertaleau #fangame #indiegame #indiedev #gamedev
Don't think I ever posted the full/isolated version of the intro panels for Twisted Will (my Undertale AU) by themself so here they are
And development is on!) Flowey room is almost done ) For now we are combining all project parts together and preparing to the Flowey cutscene development Follow the news https://discord.gg/X35yvmK
Hello) Here is some models before the first alpha build
Dusttale AU challenge, but SP! Dusttale
More Frisk, more motion, more smoothness !) Hello) I updated Frisk's movement. What do you think?














1 comment