First of all, i've put the project aside for a while to work on my own AI framework, which will be based on a goal oriented action planning, to achieve my goal of making the AI as complexe as possible, while still having some control on it.
The project will probably be released as an open source plugin for Unreal Engine 5, but i'm not sure yet...
(There will be more than GOAP to it of course )
Now i have another news that might disappoint some of you and i'm kinda scared to share this, but i'm thinking about turning the game into its own unique game, with my vision of the perfect stealth horror game. No worries though, the concept will stay nearly the same, i just think removing the "hello neighbor tag" it had before will give me much more freedom on what i wanna build.
I hope not to make yet another Hello Neighbor clone/fangame, but something truly unique, and i hope the best horror game i could ever make.
I'm still thinking about it though, so tell me if you disagree with that decision, i might revert it.
Anyways, good evening everyone :D i'll post every single footages of me testing my AI framework when it taking shape so stay tuned !
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