Hi guys, Sergio here.
This week I started to develop the headquarters, which is our safe zone.
Here we can upgrade our equipment, select the next destination and save our game.
Only the save zone is not working for now.
Next up
Hey guys, Sergio here.
Here is the first look at Headquarters scenario π
Still need to add more details on each area, for example, the upgrade and save areas.
Tell me what you think of the HQ in the comments π
With great happiness, I announce #AgentCubeman is in Pre-Alpha and can be played right now π€©!
It took a few months, until I finally managed to make my first Pre-Alpha available.
Your feedback is very important!
Enjoy π
New Allies β
New Enemy β
I really enjoyed doing this models.
(Modeling hairs is so hard π’)
πΉοΈ Enter The Highrise Game Jam Before It Ends On May 5! πΉοΈ
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-tβ¦
The jam has cash prizes! πΈπΈπΈ
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
art comission.
We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
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