
Hi, here is a small teaser where the game is now! :)
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
Next up
Hey, remember when I said that I'm starting to work on an rpg-game? Now my friend joined me to help with some sprites and this is how it currently looks (still need to add animation to knight):
https://gamejolt.com/games/mighty_knight/658708
discord: https://discord.gg/VjhMZt355t
I'm happy to announce that I succeeded in making my first properly random dungeon generation!
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
Hi, I've had some issues with the shader but now I fixed it and this is how it looks now. I will fix some bugs and make some improvements before the game will come into the alpha phase! Then I will also release a small demo.
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
AETHUS is a story-driven survival-crafting game about carving out a future from the ruins of corporate greed.
The award-winning game is also part of Steam Next Fest!
Play the demo now: https://bit.ly/AETHUS
Hey, my new game is now public! It's a small 2D Pixel RPG game about a knight I've been working on with a friend now for a bit. There are still many improvements I need to make, content to add etc. Would be nice if you would check it out! :D
Hi, I've worked on the orange splitting enemy. It now spawns the particles in a circle which is A LOT better. I can tell you, it makes already quite fun to playtest the game :). I've also added sounds when an enemy dies. Now I'm working on mobile controls
Happy Devruary! Devruary Day 26 celebrates @LylacGames
! They're the creative duo working on "Beloved Bound"! We also have a question for the devs of Game Jolt: What feature are you most excited about in your current game?
Hey, here is a small clip which shows the random dungeon generation and the (finally) finished Kill-All-Enemies-To-Proceed-System. I will of course improve it by adding new enemies and I also want to increase the size of the rooms.
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954











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