Game
Comiudy Foxize

10 days ago

https://youtu.be/I9g0DX30Y6U?si=6FWpc2Mh50FKkLrW
https://youtu.be/I9g0DX30Y6U?si=6FWpc2Mh50FKkLrW
https://youtu.be/I9g0DX30Y6U?si=6FWpc2Mh50FKkLrW

This devlog about the indie mascot horror game - Comiudy Foxize, was created in order to draw attention to the game.

  • About Game:

    Comiudy Foxize

    Comiudy Foxize - A game that uses a combination of puzzles, stealth and exploration mechanics to create a thrilling and addictive horror experience. Players must solve cryptic puzzles and explore the park's terrain while escaping from monstrous predators lurking in the shadows.

    Players take on the role of a tired park administrator named Henry, who is sent to pick up his termination papers. However, this seemingly harmless action turns into a terrifying fight for survival, during which the player will have to navigate the treacherous corridors of the park, solve complex tasks and puzzles that give a strange voice from outside that wants to kill us and dodge the clutches of monsters lurking in the dark and ready to give you a nightmare.

  • Comiudy Foxize - is created on the game engine unity using c# | The game is created on such platforms as windows, linux with future porting to Mac.os, android, ios, PC4-PC5 , Xbox (any new consoles) with release on Steam, itch-io,Gamejolt.

  • About Development process:

    Development of the game began in the distant early 2022 as a fan game on FNAF, then grew into a separate project on the engine unity, since then the game has changed a bunch of times from the idea to complete game design, the first versions of the game were created on Clickteam fusion and 2020-2021 version of Unity 5.

  • Originally the game was called as - Project J, after Joody Joo - Dark revival, then JJTBT etc

During development there were such difficulties as my old laptop, which fortunately has long been replaced, moral and even physical burnout from the game, recycling and unnecessary crunches. Problems with the story and problems with my health (both physical and mental!)Fortunately for almost half a year the work on the game is going well! 😀

  • The game plans to be released by the end of 2025, on the aforementioned platforms. Prototyping lasted about half a year (At the moment 70 percent of the game is ready, in active production)By the middle of 2025 plans to release a demo, and after the full closed|beta-testing of the game.

    And now I would like to move on to the game itself!

  • Comiudy Foxize is NOT a walking simulator, we will have tasks such as doing jobs as an administrator and park caretaker.*Bossfights*, puzzles, etc.

  • In the ARSENAL the player will have - Flashlight, tablet with AI and full physical interaction with objects.

  • For future goals the main thing is to finish the game itself! I hope not to disappoint you and although it all sounds vague, I just want to say one thing - believe in me and follow the development of the game!

  • For other developers I can advise not to make unnecessary crunches, rest and immediately think through everything from the plot to every action of the player, watch your mental health and that's it?

    This is the end of the 1st devlog of Comiudy Foxize! Thanks to everyone who read it and possibly spread it! Love you all

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Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!