So For Six Nights 2, I'm planning on having the returned/withered animatronics having lots of little details such as cracks and fractures to the suit to add realism. This is how it's going so far. What do you guys think?
Next up
Something I'm working on.
The First Image is with SEUS PTGI e12, the second is without any shaders.
A little rig I made in blender. What you guys think?
https://gamejolt.com/p/https-youtu-be-nxoumb-4eyo-just-made-this… remember this? I'm remaking it because Rtx on is cool. Also a very late happy new year! Also preview of the model above.
I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.
Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.
@thoro had the idea of a bottle inspired by Zelda!
I'm a bit late to the anniversary, so I decided to make a withered foxy head.
I've made a video of me speed-modeling it on my youtube.
Here's the link: https://youtu.be/DXPo6RNpvnA
Otis in Underwater 🌊
High Poly Returned Spewfoxy W.I.P 2
Pretty realistic grass, right?
-Made in Blender-
To all my followers who like my animations, I've just uploaded a new one for a collab I'm apart of. If you enjoy that kind of stuff then go check it out on my YouTube Channel!
"Do not crash into the road. Otherwise this might happen to your newly purchased van."
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