So For Six Nights 2, I'm planning on having the returned/withered animatronics having lots of little details such as cracks and fractures to the suit to add realism. This is how it's going so far. What do you guys think?
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Returned Spewfoxy
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High Poly Returned Spewfoxy
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I now have models!
Another friend?
I've added some PBR.
( that's why the highlights look different )
Currently working on how the game will actually work behind the scenes. Here's a little render.
And now he isn't so dirty anymore
I've made a lot of progress, now there's multiple models, multiple textures, and multiple lights! (If you're wondering why the window looks a bit different, I got this screenie on my laptop)
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