Game
Breath
5 years ago

Hoje eu terminei mais um inimigo, melhorei as cores levando em consideração críticas de vocês, comecei a procurar sfx (não feliz com isso ainda). Amanhã acho q posso terminar outro inimigo e começar o último. Desculpe, sem foto hj




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A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta

It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)

Breath is already available on Steam, update soon! PT-BR:

Wings animation are way better. Other visual improvements can also be noticed on video. #screenshotsaturday PT-BR:

For this #screenshotSaturday I show one of the bosses of my #indiegame Breath! Last 6 hours Breath is discounted on gamejolt, the promotion keeps on, buy Breath now (discounted) and earn a steam key when released ;) #gamedev

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.

Yeah, I noticed I put the wrong date on Breath sales... it was supposed to end today, but I defined it to next saturday. As a sorry, extended till tomorrow. Promotion still on, buy now and get a free #steam key! #indiegame

Bora participar de uma #gamejambr para conhecer uns servers do discord? É possível participar jogando e votando também: https://itch.io/jam/jamconjunta Se tiver um server e quiser entrar também só me dar um toque!

The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh