Hi, welcome! I'm making an update for my already released game (a huge update) and I hadn't much time to work today, so I worked on visuals. Did you like it? The game is also available in english ;D
Gonna try to launch the update till halloween :D

Hoje não tive muito tempo de programar, então trabalhei mais no cenário. Campo de batalha agora tem um upgrade e melhorei um pouco a iluminação. O que acham?
#indiegame #gamedev #devlog
Read in english in the article!
Hi, welcome! I'm making an update for my already released game (a huge update) and I hadn't much time to work today, so I worked on visuals. Did you like it? The game is also available in english ;D
Gonna try to launch the update till halloween :D
YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game
A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta
Doing some testings for my next game... all looks good so far
For this #screenshotSaturday I show one of the bosses of my #indiegame Breath! Last 6 hours Breath is discounted on gamejolt, the promotion keeps on, buy Breath now (discounted) and earn a steam key when released ;) #gamedev
What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
You can't fly near walls, and now your wings react if you are too close :D Just some details s2 #indiegame #indiedev #madewithunity #devlog #BreathGame Pt-Br:
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