Game
Glitch



4 years ago

Holy! 9 days since last devlog... Time is going fast.


Hey, thanks for reading in! The likes i've been receiving has helped me to continue having hopes and continuing working in this project.... Thanks to you for reading this! You don't know how greateful i am! Anyways... Today's devlog.

Something that you probaly didn't know is that the game runs only at 30 fps... and that make the game sometimes be really unsatisfactory to se something moving and isn't really that fluid :/ To counter it i added an option in the menu that actualy puts the game in 60 fps... still need some ajustments, but improves the game quality significantly!

I improved the inventory system, now there is 3 slots, two for usables, and the top one for the equipable one with an passive ability! and with that i remade the itens sprites, now they look alot more pleasing... (But still far from good lol). I will need to remake them sometime soon...

And for last (but not less important) I've made an minigame, That you need to do to unlock certain doors. I've made this so that the gameplay isn't just walking around and getting stuff to put in other places... Make the game more ""diversified with content"", if you know what i mean.

ANYWAYS... Things i will do next is to actualy put the minigames inside the game, being accessible by painels around certain parts of the map.

bruh... i need to post devlogs more often.

Note: If you have any advice or just want to say something in the comments, fell free to do it! i'd like to hear more from you all!

Anyways, Thanks for your time as always. Utill next time



1 comment

Loading...

Next up

I have made new character customization options for my game! and some more...

devlog 1 - First floor done! New mechanics ideas.

I've made an twitter, in canse anyome want to follow me there!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

devlog? plans for the future.

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup before the quest ends and you'll get Coins!

So

i may or may not make an full art of some person or i may just leave this like that-

Rockin the Guitar, an Axe like Guitar I made for my Uni project

An infected room from the second part of Cybel ! Are you up for some cleansing?