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Hey, I am a little late to the Undertale Anniversary, but I finally got around making this!
Not much, and not perfect, but I wanted to Animate Crosson in his Battle Animation (Per Blockbench).
Yes I took "Inspiration" from Muffet lol
Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)
And I also made Rattle's Sprite, although It still needs work/refinement.
What ya guys think so far?
Jumbo/Jumby's Backstory in a Nutshell:
FreeFallTower Lady Secret Boss (Intro) in a Nutshell:
im way too late with this, but nonderless: HAPPY (after) HALLOWEEN!
Been a bit since the last Bellatrix Post, but I have done some Stuff. Nothing ready as a own Post, but here eitherway!
If someones curios: Yes; Still doing Pikrune concepts and all, even if just Character Concepts lol
not too much to show, but its something.. )_)
Hey there guys; I have something to say to you all.
We may give the Dedication Soulmode Mechanic over to Icede (Patience/Cyan), to fit more with the Switch Soulmode.
But what does the Pink Soulmode do Instead? Suggestions below please!
I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.
However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?
So uh.. lot of competition for the Green Prequel. Thats.. something ig.
Eitherway; More Concepts from my Side for my take on UNDERTALE: Green & Purple.













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