Game
Muse Genkaroku

5 years ago

Honestly, this is what I created using the Galv Map Projectiles plugin.

I still use the prototype player sprite and some RTP fairy sprites due to I have yet to have time to create my own. But still, this is an example, not a screenshot of the actual game.


This is a simple, three-directional bullet pattern. There are obviously safe spots between those bullets, like Cirno's first Spell Card in EoSD's Easy mode.

For more advanced bullet movement, I could add blank (but passable) events throughout the game maps, and have the bullet commands to aim to those events.

These bullets are just prototypes of the actual bullets I will use in the actual game, drawn using the PICO-8 palette. Now, since I shifted my art style back to full-retro color (maybe with some instances of Game Boy-styled monochrome in the full game (not the demo)), I also need to redesign the bullets so as to make them look more like they are influenced by the Touhou series' bullet shapes. Also the only thing I haven't used in the game project's plugin library is the HUD Maker, and I might demonstrate its use one day, and it will be an example screenshot.

The screenshot above is also an example screenshot, and this is not what you will see in the actual game's demo and full version.

Despite it looks ⑨ in the screenshot (and obviously the enemy sprites I used for this example are fairies), but overall, the bullet pattern looks satisfying, since this is my first attempt of producing a bullet pattern using the Map Projectiles plugin.

Akira Akagi Games



0 comments

Loading...

Next up

This is literally the game's development state now.

Due to several reasons, the development of this game is halted, but it is anticipated that the development of the game will be resumed soon.

My new icon + header.

These are the switches I use to handle player data (to check their current player character's scenario and check if they has cleared the game once and if they has cleared the game once with their selected character).

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This is the revamped header + thumbnail of my game.

Looks amazing, are they?

@MidnightForge is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!

Want to sell a 1 : 16 die-cast replica of this. How much will it cost?

The logo of the game and the Mari silhouette that will be used in the game's promotional material (such as cover art in the style of Touhou box art)

Ok who turned the yoinky sploinky mode on?

This is why, ladies and gentlemen, kids chose to not to have waifus!