

How can people see my game???
I got a couple games that are unlisted because they're not ready to be public yet, but i've been gettings views on it anyways!
It's not a bad thing, but quite concerning since I don't want the game to be seen yet.
Next up
Doing more of this rendering style, this time experimenting it on my characters.
#FanArtFriday I only played the Demo of this game, but those fan animations and gameplay videos appearing constantly on my YT recomendations years ago is enough for me to be able to draw sans
2D SONIC FOR 2D ANIMATION!
Watch the showcase: https://www.youtube.com/watch?v=5Gwfa7QLkl4&t
It's still a W.I.P rig. I have no plans to make this avaliable to the public.
Halloween occurs when the veil between worlds is thinnest.
Complete our quest to start thinning the veil so spooky season can start in October!
After almost 1 month in silence... This new build is finally done!
So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)
Anyways, I just added more in-game cutscenes! Here's one right here!
Summer ends on September 22 and your Summer Personas will be leaving the Shop!
Get 'em while you can!
#Silksong day!
I never played Hollow Knight, but I'm looking forward to play both of the games once I start earning my own money
Bear with me! (Animation test)
Will start doing animations more often. Started out with a quick test to figure out how I can replicate my artstyle on an animated medium.
The program I used is Adobe Animate 2022, while the assets where drawn on procreate
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Experimenting different rendering styles
(Huge inspiration from Paterno2)
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