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17
6 months ago

How I deal with randomness in Hyperslice




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There's now meta progression in my roguelite game Hyperslice, allowing to unlock new ships, upgrades and abilities!

This weird monocular allows you to see the future..

Checkout Charon's Obol: https://mreliptik.itch.io/charons-obol

I'm working on a new game, Lexispell!

It's a cozy roguelike word game with a physics twist. Merge letters, pick cool upgrades and spell long words ✨

I hope you’ll like it, sharing and wishlisting on Steam would help me a ton! https://s.team/a/4053960/

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Using a fish as a shield seems like a good strategy

Checkout Charon's Obol: https://mreliptik.itch.io/charons-obol

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Adding a gems well for meta progression in my roguelite game Hyperslice

Enjoying Lexispell on my Steam deck 😊

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Trying to make a pleasing a juicy UI

ps: ignore the gun like sfx when all objects are destroyed