
How I deal with randomness in Hyperslice
Next up
My game's weirdest feature explained in 5 words or less: You can push (nearly) EVERYTHING
Saw this cat cursor thingy and had to try with my game. I'm now tempted to add this feature lol.
I could see a polished cat paw version added to my game Lexispell as a cool easter egg/bonus, what do you think?
Trying to make a pleasing a juicy UI
ps: ignore the gun like sfx when all objects are destroyed
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
My game Lexispell is not just a roguelike!
You can join the playtest waitlist if interested: https://s.team/a/4053960/
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Enjoying Lexispell on my Steam deck 😊
I'm working on Lexispell, a cozy roguelike word game with a physics twist.
I'm running a playtest very soon and I need your help! https://s.team/a/4053960/
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Lexispell public playtest started on Steam!
You can still register if you didn't already. I'll open more seats soon :)












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