Game
Nikki and the Robots
14 years ago

How we design our story mode levels with screenshots and more screenshots!


We want to allow to preorder the storymode very soon but before talking about business plans, let’s take a look at the levels in the story mode first!

We used some of the level contest entries as a basis to create story levels. Lootninja by sauer2 for example:

Original Lootninja Level, as included with the latest release

“Upgraded” Lootninja Level

Some of the steps when “upgrading” a level are the addition of…

background, skyline and info/data terminals…

shadows and characters…

hidden areas…

… and new content in general. Most “upgrade levels” are larger and require more time to do a 100% run than the originals.

Here is a big screen of a different, jetpack robot-heavy level, which is not based on a contest entry:

Codename “Jetpack Intro” (1920x1200)

We’re nearly done with all the levels for episode 1 but some bugs, the preorder website and paypal integration will probably not allow us to release before January…

Original blog post here.



0 comments

Loading...

Next up

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Shuiro Haname. #Commission

Commission for @ShuHaname

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Regional Bulbasaur. #Pokemon

Explosive domino effect

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror