Game
Nikki and the Robots
14 years ago

How we design our story mode levels with screenshots and more screenshots!


We want to allow to preorder the storymode very soon but before talking about business plans, let’s take a look at the levels in the story mode first!

We used some of the level contest entries as a basis to create story levels. Lootninja by sauer2 for example:

Original Lootninja Level, as included with the latest release

“Upgraded” Lootninja Level

Some of the steps when “upgrading” a level are the addition of…

background, skyline and info/data terminals…

shadows and characters…

hidden areas…

… and new content in general. Most “upgrade levels” are larger and require more time to do a 100% run than the originals.

Here is a big screen of a different, jetpack robot-heavy level, which is not based on a contest entry:

Codename “Jetpack Intro” (1920x1200)

We’re nearly done with all the levels for episode 1 but some bugs, the preorder website and paypal integration will probably not allow us to release before January…

Original blog post here.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Why walk when you can jump?

I worked so hard to get all four of them to the end safely, but then...

Szayel Aporro Granz - Bleach

Made my first ever animation.

Cash Banooca