
https://turbowarp.org/558885892?fps=60&clones=Infinity
wasd+qe=movement arrows=looking
Pls test on your hardware. Use the [FPS low] to measure how well and stable your fps is. Test to see how well your computer reaches the target fps even when you change it.
Post results.
Next up
Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/
This one hurts
SGI-STRIKE REMASTERED - WEAPON DEMO
Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/
First Shockwave 2 project ever has been remade.
Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless
I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen
Death animations and blue torch.
Screen space grass=infinite grass
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