https://www.youtube.com/watch?v=1AhqFDsOFjo
A bit more for you tonight with the introduction of first person mode. Available in the editor, you can walk around your levels. Once animatronics are implemented I'm hoping to make a game mode where you will have to survive the night by hiding.
Next up
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.
If you're wondering why the next build is taking so long. here is the answer.
Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.
Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.
I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.
Buttons jump scare test shot
Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860
Buttons ver 2- jumpscare Test










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