https://www.youtube.com/watch?v=1zR5vFMwo9E
My video is about making a Zombie-Survival game for 2 weeks, and bringing this game to full playability. The form also shows the process from idea to publication on @gamejolt But I want to say that the video is in Russian. Go to the game page and download
Next up
Added:
- Support for different resolutions
- More flexible game customization
- Save indicators
- Save timer
Fixed:
- Buggy save and load
Update 0.6.0
- Complication of the railgun mechanics
- Improved netcode stability
- Localization of the game into 4 languages (en, ua, ru, be)
- Ability to select the region of the game
- Direct connection to private room to friends
- Global optimization+
UE5 Multiplayer Crouching - Teabagging This video demonstrates how to use the crouch function in a multiplayer game created in Unreal Engine 5. Crouching can be used to avoid enemy fire, as well as to express dominance over a downed opponent.
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Updated my game for the first time in 10 years.
Added the ability to play the game in the browser, but as an executable file. This game began my journey in game development, thanks to it I became a middle unity developer from an ordinary schoolboy.
Fixed:
- Inverted cars.
- Zombie lags.
- Optimization.
- Fix minor bugs.
Added:
- 3 new cities
- Variety of environment
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Pather - Main Theme OST
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