https://www.youtube.com/watch?v=2sGtc9BILTQ
Here's a new devlog I published just last night for those who want to stay updated on the games development!
In addition to this, I was foolish and forgot to share the last one, so here's actually last week's devlog!
Next up
Version 0.7.4 is now live on GameJolt!
The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!
New version released!
This includes consumable items(aka Gear) and some more insight on the future of Oneiro.
Experimenting with knockback with this new enemy and his slam attack.
I've updated Oneiro to version 0.7.8 which is introducing consumable items into the dream!
2/29/2020 - Release of Version 0.7.9
Kickstarter + Updated Trailer + Much needed polish
Use a Grapple Hook on a thrown spear to travel great distances in a short time!
The Second Layer of the Labyrinth has been released!
Changelog for version 0.8.5;
I updated my first person roguelite, Labyrinth. I added a devlog to the page to give the full changelog, but as a short summary:
-Torches are added. They can burn both the player and enemies.
-A scoring system
-2 new weapons
Version 0.7.5 update change log!
Hand models, a new menu, and a new spider enemy, along with a new item that drops only from spiders!
Also; new name!
"Oneiro"
Inspection boxes are coming in the next demo update! They should really help new players with when deciding if they want a new weapon or not.










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