4 years ago
Next up
posY + sin(val1 / sp) * frc
Finally! New trigger type fully operational!
Yay... Again bugs!
... Again
All generations
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
Working on game code
In Development
21 subscribers ... Guys, where did so many of you come from? It was only 11
Strange, the code goes astray...
.TXT - Intended as the main
.JSON - Import to the game
.BLL - The work of lab technicians, staff and the community
_Experimental_Mode. In a long development process
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