https://www.youtube.com/watch?v=cFKOwpatIFo
Time Machine combat/POI test (WIP)
The player will have to take control of time machine capture zones, to travel to the future.  
+Avg ~220 FPS in steam test
+Next: NPC behavior improvements
#RPG #Steam #singleplayer
Next up
WIP: menu art for a Disruptor Implant in 'Escape Condition.' It turns your left hand into a powerful EMP device (Q attack). Cybernetic augmentations are unlocked by completing scientific missions. #RPG #timetravel
Dioramas are the main way I'll be storytelling in my game, these are looping animated scenes that play in the background. ex: when you go to the WARZONE FUTURE timeline, battles will play out everywhere. Concept attached.
Updated UI screens, now to add real game data and test: #RPG #timetravel #ue4 #solodev
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Finalizing UI and RPG progression systems this week on 'Escape Condition.' This is LUST, one of the roots of SYN you will battle in the fight for a Future Utopia.
Fit test of The Batman body armor and cowl.
Model by Do3D.
For uncompressed videos (HD, 60 FPS) and weekly devlogs, subscribe to the Escape Condition Youtube channel https://www.youtube.com/channel/UC_XaDGKmHX9hsQvbE2bTaWw
Concept to Screen: My workflow is to use concept art that only factors in assets I already own/have made. This saves time, b/c it keeps me from trying to find assets to fit a design after the fact. #rpg #Timetravel #scifi
omagaaaDD gd 3d (EXPERIMENT VISUAL 5)
I made my old fantasy comic 'The Call' free on artstation recently. I sold it and some others on Comixology in the past. Hope you enjoy! https://stevebroome.artstation.com/store/n1yv/the-call-issue-1










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