https://www.youtube.com/watch?v=Dq9xQzJTGv0
https://www.youtube.com/watch?v=XAPlMXtFzS0
Spectre Alpha Gameplay.
Rough and unrefined but slowly getting there. I still aim to release it around new years.
Next up
First scene I did when I learned the interface a few years back. Might still integrate it into an active project :)
Yes, ladies and gentlemen its that most delightful place you all wish you could visit. The sewers! Wether you fancy a romantic picnic or a relaxing evening walk, the delightful scenery of the sewers has got you covered.
After some technical issues I got helped with by helpful members of the community, here are some impressions of the industrial area for Spectre. Some inverted text will get fixed later on.
After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!
Celebrate the parallel story to Undertale by completing these quests.
Devlog for Spectre from the 2020 build. More to come soon to complete profile and release alpha build soon(ish). Thanks for checking in!
The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam!
Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect
New custom hair and face textures for spectre.
First version of the Lady Gaia Island. The first mission in the game!
Alpha Version of the Apothecary Levels. Some jank is to be expected.
Timestamps:
Dialog System : 0:14
Gathering Hidden Items: 02:26
Nightclub: 05:44
Minor Fire Fight: 06:44
Entering the church: 11:56
Exclusion Zone : 14:00
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