https://www.youtube.com/watch?v=eUFH1rZu3mE
Here is a second game-play video. This one includes the opening screens and the terrain-view of the main map.
Next up
Just some new background for the opening scenes.
The first demo (beta) build of the game has been uploaded here on Game Jolt today - May 23, 2019. As mentioned in the description, the empire management side of the game is very developed.
I have been working the Imperial Times event system and battle system. The event system will produce various semi-random events as well as events that fire when certain condition are met. These can include revolts, poor harvests, and espionage.
Just some new backgrounds for the opening scenes.
Since I have been working full time as a game developer, work on Imperial Times has slowed to a bit of a crawl, but here are a couple of screenshots from the naval battle system I have been working on.
Runestones: from concept to in-game model🗿
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
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