Game
Hayami-Chan
5 years ago

https://www.youtube.com/watch?v=fvuBPfrvHcc

working on a nightmare sequence.


YouTube
https://www.youtube.com/watch?v=fvuBPfrvHcc
youtube.com


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Reworking the "NPC Interaction scene thingy"

Instead of having a d20, the player now have "lives" you'll get 3 lives each day, so make sure you spend them on the npc you like the most, or something

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one

KUNOLauncher v0.1

Dropped the KUNOLauncher on a new Game Page, with an updated Snapshot (playtest) for Her Nightmares.

https://gamejolt.com/games/kunoverse/996367

Follow the Game Page for more KUNOVERSE related updates & Posts

A game about playing a game?

Been working on the title screen and a how to play section and some minor fixes.

I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP

a short little experience is better then devlogs and excuses.

Starts in about 3 minutes, get ready fellas

https://www.youtube.com/watch?v=-Hr6Q2hln_M

Jumpscare QTE Testing thingy

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.