Next up
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃
this is the over view of level 3 the map layout, the interior, and the hotel rooms
this is our desktop monitor that i modeled
Animations are being roughed out, but we have them for the pistol and the shotgun.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.










0 comments