Next up
this is our desktop monitor that i modeled
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
Animations are being roughed out, but we have them for the pistol and the shotgun.
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃
this is the over view of level 3 the map layout, the interior, and the hotel rooms
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Another house i made long time ago.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
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