https://www.youtube.com/watch?v=nCj2lsHzQZw
Showcasing one of Evo Cross main mechanics.
New game page (Eternal and Evo Cross are not the same game).
Mostrando una mécanica principal de Evo Cross.
Nueva pagina del juego (Eternal y Evo Cross no son el mismo juego)
Next up
ENG
Some seeds have a new BG with few changes if they need or do something different (Like Lilypad and Flower pot as an example)
ESP
Algunas plantas tienen un nuevo fondo si hacen o necesitan de algo (cómo nenúfar y maceta por ejemplo)
Seeds rework (WIP)
This was something.
Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)
New plants for the mod (no, i will not replace fume shroom, both plants will be included).
im currently working on the shading, i never made this type of shade lmao.
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked 🔽
El proyecto esta algo así ahora mismo
Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!
Artists are tagged 🔽 Be sure to like their original posts!
So, i'm gonna start with a "How to code" vids for my Patreon.
Doing basic stuff like recreating or explaining things of some old games.
The first video will be an explanation of PvZ waves code using the decomp
(Non related image)
Showcasing another feature of the game: Secret levels.
Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)
(I'm gonna try to not reveal anything for the world map until the build release)
This week's #FanArtFriday celebrates Story of Seasons / Harvest Moon! Accept the quest in your quest log to get started.
(WIP)
Cheap yet strong strategy
The ground plants logic is finally coded!
With the snow pea rework ground plants are now stronger!
(Snow pea shoots slower but now after 10 peas it will freeze a zombie)
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