Next up
hi i forgot this page was a thing
progress is going really good! the fight system is currently in works
engine is almost finished
i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
Added soul movement, damage display, Able to hurt enemy, slice animation, enemy text, and soul!
The attack bar now moves at a fixed position to make it look more accurate to the original game.
MAJOR accuracy increase in both visuals and calculations!
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate
bullet system!
i'm still working on an undertale love2d engine btw this is my third attempt
out on GitHub right now but it's unfinished: https://github.com/sawby08/undertale-love2d
welcome to the first post of this engine's page
nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier
you can now fully spare the enemies
all there is left is attacking
oh yeah i also made a slightly better logo
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