Game
Undertale Battle Engine
5 years ago

https://www.youtube.com/watch?v=P-lLbXH3jCw

Devlog 1.

Fight is being worked on!


YouTube
https://www.youtube.com/watch?v=P-lLbXH3jCw
youtube.com


0 comments

Loading...

Next up

hi i forgot this page was a thing

progress is going really good! the fight system is currently in works

engine is almost finished

i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!

cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr

not worth setting a new release for just go to the github if you so desire to check it out LOL

Added soul movement, damage display, Able to hurt enemy, slice animation, enemy text, and soul!

The attack bar now moves at a fixed position to make it look more accurate to the original game.

MAJOR accuracy increase in both visuals and calculations!

redid bluesoul code ! now based off of the original game's blue soul code so it's accurate

bullet system!

i'm still working on an undertale love2d engine btw this is my third attempt

out on GitHub right now but it's unfinished: https://github.com/sawby08/undertale-love2d

welcome to the first post of this engine's page

nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier

you can now fully spare the enemies

all there is left is attacking

oh yeah i also made a slightly better logo