Next up
engine is almost finished
i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!
swag damage calculation code
github update! tweened hp bars are available, as well as a fix for enemy animation after taking damage. feel free to take a look!
https://github.com/sawby08/lovetale
not putting it up on gamejolt until i have some other things taken care of first :D
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
wow!
Act is in the works, and is more compelete than my older engine!
MAJOR accuracy increase in both visuals and calculations!
hp bar is tweened now (elastic was just to test easing it'll look normal when i work out some other stuff and then release it)
Added soul movement, damage display, Able to hurt enemy, slice animation, enemy text, and soul!
The attack bar now moves at a fixed position to make it look more accurate to the original game.
bullet system!
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