Game
Undertale Battle Engine

5 years ago

Act is in the works, and is more compelete than my older engine!




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Added soul movement, damage display, Able to hurt enemy, slice animation, enemy text, and soul!

The attack bar now moves at a fixed position to make it look more accurate to the original game.

swag damage calculation code

MAJOR accuracy increase in both visuals and calculations!

wow!

hi i forgot this page was a thing

progress is going really good! the fight system is currently in works

redid bluesoul code ! now based off of the original game's blue soul code so it's accurate

hp bar is tweened now (elastic was just to test easing it'll look normal when i work out some other stuff and then release it)

cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr

not worth setting a new release for just go to the github if you so desire to check it out LOL

bullet system!

a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done