
Next up
a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done
wow!
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
MAJOR accuracy increase in both visuals and calculations!
hp bar is tweened now (elastic was just to test easing it'll look normal when i work out some other stuff and then release it)
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate
Act is in the works, and is more compelete than my older engine!
swag damage calculation code
github update! tweened hp bars are available, as well as a fix for enemy animation after taking damage. feel free to take a look!
https://github.com/sawby08/lovetale
not putting it up on gamejolt until i have some other things taken care of first :D
bullet system!
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