
Next up
i'm still working on an undertale love2d engine btw this is my third attempt
out on GitHub right now but it's unfinished: https://github.com/sawby08/undertale-love2d
bullet system!
you can now fully spare the enemies
all there is left is attacking
oh yeah i also made a slightly better logo
Act is in the works, and is more compelete than my older engine!
welcome to the first post of this engine's page
nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier
MAJOR accuracy increase in both visuals and calculations!
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate
a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
swag damage calculation code
4 comments