
Next up
MAJOR accuracy increase in both visuals and calculations!
i'm still working on an undertale love2d engine btw this is my third attempt
out on GitHub right now but it's unfinished: https://github.com/sawby08/undertale-love2d
a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done
engine is almost finished
i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!
hi i forgot this page was a thing
progress is going really good! the fight system is currently in works
swag damage calculation code
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate
you can now fully spare the enemies
all there is left is attacking
oh yeah i also made a slightly better logo
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
bullet system!
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