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85
Game
Undertale Battle Engine
4 years ago

Added soul movement, damage display, Able to hurt enemy, slice animation, enemy text, and soul!

The attack bar now moves at a fixed position to make it look more accurate to the original game.




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a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done

hi i forgot this page was a thing

progress is going really good! the fight system is currently in works

bullet system!

welcome to the first post of this engine's page

nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier

swag damage calculation code

MAJOR accuracy increase in both visuals and calculations!

redid bluesoul code ! now based off of the original game's blue soul code so it's accurate

i'm still working on an undertale love2d engine btw this is my third attempt

out on GitHub right now but it's unfinished: https://github.com/sawby08/undertale-love2d

Act is in the works, and is more compelete than my older engine!

engine is almost finished

i just finished the dialogue and now all there is left is to make a basic attack system (which i already have some of that made) and some general polish and then i'll consider this engine complete!