Hi guys! This week's #screenshotsaturday on my project Neon Tail , I've managed to create a revealing effect to the secret hidden door tied to the plot. I have to admit i don't know how to write shaders, I googled and copy pasted a dissolve shader's code, but it was an unlit shader. To make it back to a Standard shader with normal map, metallic map and additional emissive that isn't used for the “cut“ effect, I pretty much trialed and errored my way out of this one. It took forever but it's working. Happy with the visual result, hope it won't be too performance heavy. Wish you guys a nice week end! 🙂
Next up
I noticed I forgot implementing support for Gamepad in the Main menu, so I did that, also added icons to tell players they can use Gamepads.
I also added a Basic control fade in text for new players, smoothing up the first time playing the prototype.
Neon Tail official release!
Heeeey it's streaming time!
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
🎉 Neon Tail is now available on Xbox One & Xbox Series XS!
🎮 Check it out on Xbox: https://www.xbox.com/en-gb/games/store/neon-tail/9npl3q89ngjb
This game started as a passion project and grew into something I’m proud to share with console players!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This week's #streamingthursday - new Tricks, Combos, and Super Powers system!
ProgressPreview86 - Combos And Tricks












1 comment