https://www.youtube.com/watch?v=rXNqZH2NyJY
-Some tree's normal maps improved
-ground textures improved
-some plants changed
-Main character skinning errors corrected
-main character texture and material slightly changed
Next up
RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)
Level changing via portal procedure - very draft character animation
A little corrections of main character's look. Dry and wet states.
And more Main theme music!
Just other version of Main music theme
Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?
New thumbnail
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
Main character design changed.
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.










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