
Next up
Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress
A pair of pieces of art describe Neamee's game world
RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)
I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.
Your worst nightmare is alive ... Coming soon !
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.
A little corrections of main character's look. Dry and wet states.
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.











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