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Small episode from plot - Falling into transformation portal
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
New look of UI (WIP).
New feature (spacesuit's integrity) added. New crafted consumables (suit's repair kit) added. Screenshots were made at empty level (designed for test and debug purposes).
Some art
Visual representation of active suit amplifiers.
New gameplay design for mobiles.
Small content update: Animated alien switch added
Icons of spells for UI (not full pack yet)
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
Next iteration of Main menu design Added some VFX and animations
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