Game
Neamee

6 months ago

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Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Next iteration of Main menu design Added some VFX and animations

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.

Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.

Small content update: Animated alien switch added

First iteration in loading screen design

A little corrections of main character's look. Dry and wet states.

Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character

Visual representation of active suit amplifiers.

New look of UI (WIP).

New feature (spacesuit's integrity) added. New crafted consumables (suit's repair kit) added. Screenshots were made at empty level (designed for test and debug purposes).