Game
Neamee

2 years ago

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Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Added details to main character's look

Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.

New character animations with new controller system at 100% speed

Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character

I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.

A pair of pieces of art describe Neamee's game world

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)