
Next up
some decor improvement
I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.
First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.
Our pals at @serenityforge ![]()
have released Doki Doki Literature Club on iOS and Android!
Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!
Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?
The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.
Tell us by completing the quest "What's YOUR Game of the Year?"!
Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.
Mocap of the characters's stats window
@Miles_Games ![]()
is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
Today's results of location visual corrections. Lightmaps rebaked, content added.












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