It has been almost a year. (Oops)
I've been very busy with school and work. Here's a small tech demo showing the game.
Of recent, I've been redoing some of the code and re-commenting things.
Next up
Recently I've finished the foundation for melee combat. It still needs some tweaking and parts are still subject to change, but I want to show it off :D.
I'm alive.
I started working fully back on the project in January, I've just been very quiet and busy refactoring quite a bit of code.
I'll post more about what I'm working on and maybe make a small video :)
Creating the mines.
Animated Voxel Rat!
[Small Update]
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Another house i made long time ago.
Finished work on the emotions of a new character for the tank universe










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