https://youtu.be/-wcTuYQ6BYk?si=gcDc7XJ3hrCASMmh
Someone now started doing a challenge run of my game. Beating the game while every fight has a GREEN soul. I haven't fully watched PART 1 yet, but I am interested in seeing how that will go!
Next up
Flying into the background.
I think it turned out quite well.
The TALK menu will hold plenty for you to discover based on certain conditions. This dialouge will be for after you talked to Mari, explaining her presence within Dreamland.
I sprited the starting Hotel Room, I don't often sprite Tilesets from scratch, so I am quite happy with myself, even if it is pretty simple.
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
I drew the painting the protagonist wants to steal, the original is called "Opa opa" so I included "Opa Opa", an old SEGA mascot.
Otherwise this piece depicts the fields of hopes and dreams from DELTARUNE, similar to it's piece of concept art.
Starrune went through a lot of demos before I finished the game. Plenty changed, the Parasol Dees used to be a true menace.
Also look at the "Chapter 1 like hp stat" the game used to have. (+5 HP is from it being post Bugzzy)
10.000 plays. Wow, how fast these things can go. If you want to, you can read my thoughts regarding this milestone and the future of starrune.
This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.
I added in an NPC to the Hive area who complains about the ladybug dodging challenge. A challenge that expects you to no hit attacks that heavily rely on RNG, a not so popular addition. Share your pain with a cameo NPC!













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